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photobooth/scripts/test_pygame.py

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Python

#!/usr/bin/env python3
"""Test liveview avec Pygame. Lance: python3 scripts/test_pygame.py"""
import time
import io
import gphoto2 as gp
import pygame
cam = gp.Camera()
cam.init()
print("Camera connectee")
pygame.init()
screen = pygame.display.set_mode((960, 640))
pygame.display.set_caption("Test liveview Pygame")
clock = pygame.time.Clock()
font = pygame.font.SysFont(None, 36)
t_start = time.time()
frame_count = 0
premier_frame = None
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT or (event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE):
running = False
try:
t0 = time.time()
f = cam.capture_preview()
data = bytes(f.get_data_and_size())
dt = time.time() - t0
if premier_frame is None:
premier_frame = time.time() - t_start
print(f"1ere image en : {premier_frame:.2f}s")
img_surface = pygame.image.load(io.BytesIO(data))
img_surface = pygame.transform.scale(img_surface, (960, 640))
screen.blit(img_surface, (0, 0))
frame_count += 1
fps = frame_count / (time.time() - t_start)
txt = font.render(f"FPS: {fps:.1f} frame: {dt*1000:.0f}ms", True, (255, 255, 0))
screen.blit(txt, (10, 10))
pygame.display.flip()
except Exception as e:
print(f"Erreur: {e}")
break
clock.tick(30)
cam.exit()
pygame.quit()
print(f"Total frames: {frame_count}, FPS moyen: {frame_count/(time.time()-t_start):.1f}")